Mystic Knights also make heavy use of the perfect block mechanic, and have a pile of shield buffs which do heavy damage when you perfect block. Mystic Knights use their shields as Magical Foci to buff themselves and their party, though they have the downside of rivalling sorcerers for long cast times. It's still frustrating to play with no ranged options whatsoever though. Warrior at least gets Arc of Deliverance later on, which might be more entertaining for you with the right augments. Loli Mage Healer isn't a meme for no reason after all.Īll the vocations have fun playstyles available, though Warrior and Fighter are probably the least interesting by far. >post-game is you inherit the Arisen's appearance and soul >end up taking on the dragon and even the seneschel at their side >eventually they'll start confiding in you and asking for your thoughts on a situation (ie which sidequest should we do first) >your Arisen will ask you to do certain things (be a healer, take out weak enemies) and as you do well they'll put more faith into your decision making >you're basically immortal and your Arisen will resummon you from riftstones or help you up when you're knocked out, but if they die the game ends >they won't necessarily do very well so you'll have to help as best you can (got caught up against an enemy way too strong for the two of you? distract it so your Arisen can escape) >you basically have to follow your Arisen around they'll make their way to certain places, fight enemies etc >your Arisen 'creates' you and you have to help them accomplish their mission Single-player games can get pretty tedious if they are not well paced.ĭragon's Dogma is my n☁ favorite game for its pacing too. People are not too creepy with the waifus, not too degenerate with the dressing up game and overall pretty friendly and open.Īnother thing, on the more personnal level, is that competitive games like Overwatch or MOBA makes me stressed and "competitive-minded", meaning not really comfy. I take my time to play the game to not get burnt out and just enjoy the fighting system.Īs Grigori said : "We have time, you and I."Īlso /ddg/ is probably the best general that grace this dank place. I never experienced it in any other game. The fact that even though I know the game almost by heart there are still details that continue to amaze me.īut it's mostly the feeling of comfyness that keeps me playing DD:DA. Just stack some periapts if you start having trouble with anything. Honestly, with the right augments, and at least 400 attack, you'd be hard pressed to do poorly with any Bitterblack Weapon Lv2+, even throughout BBI 2.0. If you definitely want to go with one over the other, then pick based on whether you want to be a generalist (in which case goldforged BBI lvl 2 perma-enchants will still net you some decent raw damage, especially with augments) or just pure damage (in which case physical damage weapons will still do really well against pretty nearly everything). If you really want to be able to output maximum damage in all scenarios, it's helpful to have both a perma-enchanted weapon against phantom-types/living armors and a normal weapon for raw damage against everything else, but that can be a hassle (not to mention take up a lot of inventory space if you're a red/hybrid). >Collection of small mods (model/color swaps etc.)ĭid you buy more light-cures from your shortstack waifu? >In-depth Beginner/Advanced Player Guide and FAQ Make sure you understand the romance system before you get too far: You can change vocations at level 10 at the Gran Soren inn or BBI.Ĭharacter appearance can be changed later on. I thought it's because I only have 2 of it, but when I tried this exact same process with an item I had 20 of, having values in both storage and inventory, it still completely ignored the changed value, and just changed back when popping one in- or out of storage./ddg/ - Dragon's Dogma General Anonymous 16:36:57 Post No. I reached this far and all, but despite changing the value according to the game's system, aka changing storage to 00090002 or inventory to 00090000, it still does absolutely nothing, changing the value doesn't show any change, and when I interact with the items (deposit/withdraw from storage) they just go back to the value that they 'should be'. One corresponds to the item amount in my inventory, and the other in my storage. Since the game uses different values than what's displayed, with unknown initial value- then playing with unchanged value and changed value scans I deducted the two relevant addresses. In Dragon's Dogma I'm trying to multiply an item, but having trouble doing so. Posted: Thu 4:53 am Post subject: Dragon's Dogma item amount changing trouble
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